19 #ifndef __com_sun_star_rendering_BlendMode_idl__
20 #define __com_sun_star_rendering_BlendMode_idl__
22 module com { module sun { module star { module rendering {
const byte HUE
Definition: BlendMode.idl:46
const byte EXCLUSION
Definition: BlendMode.idl:45
const byte SCREEN
Definition: BlendMode.idl:36
const byte DIFFERENCE
Definition: BlendMode.idl:44
const byte SATURATION
Definition: BlendMode.idl:47
const byte OVERLAY
Definition: BlendMode.idl:37
const short COLOR
The animation value represents a color.
Definition: AnimationValueType.idl:40
const short MULTIPLY
Definition: AnimationAdditiveMode.idl:48
const byte COLOR_BURN
Definition: BlendMode.idl:41
const short LIGHTEN
lighten fill color
Definition: EnhancedCustomShapeSegmentCommand.idl:116
const byte COLOR_DODGE
Definition: BlendMode.idl:40
const byte SOFT_LIGHT
Definition: BlendMode.idl:43
const byte HARD_LIGHT
Definition: BlendMode.idl:42
const float NORMAL
specifies a normal font weight.
Definition: FontWeight.idl:61
const short DARKEN
darken fill color
Definition: EnhancedCustomShapeSegmentCommand.idl:106
const byte LUMINOSITY
Definition: BlendMode.idl:49