1 #ifndef LAYOUTFIRSTTIME_H_DEFINED
2 #define LAYOUTFIRSTTIME_H_DEFINED
4 #include <Interface/Layout.hpp>
5 #include <Interface/Window.hpp>
6 #include <Interface/Menu/Menu.hpp>
22 #endif //LAYOUTFIRSTTIME_H_DEFINED
How we show the screen at GameStateFirstTime.
Interface for how the things are shown on the screen.