ObjFW
OHXInputGameController.h
1 /*
2  * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
3  *
4  * All rights reserved.
5  *
6  * This program is free software: you can redistribute it and/or modify it
7  * under the terms of the GNU Lesser General Public License version 3.0 only,
8  * as published by the Free Software Foundation.
9  *
10  * This program is distributed in the hope that it will be useful, but WITHOUT
11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12  * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
13  * version 3.0 for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * version 3.0 along with this program. If not, see
17  * <https://www.gnu.org/licenses/>.
18  */
19 
20 #import "OHGameController.h"
21 
22 #include <windows.h>
23 
24 OF_ASSUME_NONNULL_BEGIN
25 
26 @class OHXboxGamepad;
27 
28 @interface OHXInputGameController: OHGameController
29 {
30  DWORD _index;
31  OFNumber *_Nullable _vendorID, *_Nullable _productID;
32  OHXboxGamepad *_extendedGamepad;
33 }
34 
35 - (instancetype)initWithIndex: (DWORD)index;
36 @end
37 
38 OF_ASSUME_NONNULL_END
A class for reading state from a game controller.
Definition: OHGameController.h:46
A Microsoft Xbox gamepad.
Definition: OHXboxGamepad.h:29
Provides a way to store a number in an object.
Definition: OFNumber.h:46