ObjFW
OFMatrix4x4.h
1 /*
2  * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
3  *
4  * All rights reserved.
5  *
6  * This program is free software: you can redistribute it and/or modify it
7  * under the terms of the GNU Lesser General Public License version 3.0 only,
8  * as published by the Free Software Foundation.
9  *
10  * This program is distributed in the hope that it will be useful, but WITHOUT
11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12  * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
13  * version 3.0 for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * version 3.0 along with this program. If not, see
17  * <https://www.gnu.org/licenses/>.
18  */
19 
20 #import "OFObject.h"
21 
22 OF_ASSUME_NONNULL_BEGIN
23 
27 OF_SUBCLASSING_RESTRICTED
29 {
30  OF_ALIGN(16) float _values[4][4];
31 }
32 
33 #ifdef OF_HAVE_CLASS_PROPERTIES
34 @property (readonly, class) OFMatrix4x4 *identityMatrix;
35 #endif
36 
42 @property (readonly, nonatomic) float (*values)[4];
43 
47 + (OFMatrix4x4 *)identityMatrix;
48 
55 + (instancetype)matrixWithValues: (const float [_Nonnull 4][4])values;
56 
57 - (instancetype)init OF_UNAVAILABLE;
58 
65 - (instancetype)initWithValues: (const float [_Nonnull 4][4])values
66  OF_DESIGNATED_INITIALIZER;
67 
74 - (void)multiplyWithMatrix: (OFMatrix4x4 *)matrix;
75 
81 - (void)translateWithVector: (OFVector3D)vector;
82 
88 - (void)scaleWithVector: (OFVector3D)vector;
89 
96 - (OFVector4D)transformedVector: (OFVector4D)vector;
97 
109 - (void)transformVectors: (OFVector4D *)vectors count: (size_t)count;
110 @end
111 
112 OF_ASSUME_NONNULL_END
The root class for all other classes inside ObjFW.
Definition: OFObject.h:690
A 4x4 matrix of floats.
Definition: OFMatrix4x4.h:28
A protocol for the creation of copies.
Definition: OFObject.h:1350
A vector in 3D space.
Definition: OFObject.h:304
A vector in 4D space.
Definition: OFObject.h:356