ObjFW
OHEmulatedGameControllerTriggerButton.h
1 /*
2  * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
3  *
4  * All rights reserved.
5  *
6  * This program is free software: you can redistribute it and/or modify it
7  * under the terms of the GNU Lesser General Public License version 3.0 only,
8  * as published by the Free Software Foundation.
9  *
10  * This program is distributed in the hope that it will be useful, but WITHOUT
11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12  * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
13  * version 3.0 for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * version 3.0 along with this program. If not, see
17  * <https://www.gnu.org/licenses/>.
18  */
19 
20 #import "OHGameControllerButton.h"
21 
22 OF_ASSUME_NONNULL_BEGIN
23 
25 
26 OF_SUBCLASSING_RESTRICTED
27 @interface OHEmulatedGameControllerTriggerButton: OHGameControllerButton
28 {
29  OHGameControllerAxis *_axis;
30 }
31 
32 @property (readonly, nonatomic) OHGameControllerAxis *axis;
33 
34 - (instancetype)initWithName: (OFString *)name
35  analog: (bool)analog OF_UNAVAILABLE;
36 - (instancetype)initWithName: (OFString *)name
37  axis: (OHGameControllerAxis *)axis
38  OF_DESIGNATED_INITIALIZER;
39 @end
40 
41 OF_ASSUME_NONNULL_END
A button of a game controller.
Definition: OHGameControllerButton.h:29
An axis of a game controller.
Definition: OHGameControllerAxis.h:29
A class for handling strings.
Definition: OFString.h:142